Tomb Raider Codexery — Data & Quality

We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.

This is a fiction/fan codex: entries describe an in-universe canon. Our audits check canon and internal consistency — external fact-checking does not apply the way it does on real-subject codexes.

Last full accuracy audit: 2026-08-23 · 30 entries checked · 15 flagged · 42 issues confirmed · 15 corrected · 27 still open

Recent findings (audit lane, verbatim)

Kurtis Trent — Kurtis Trent's fate is described as ambiguous, but in the game he is killed by Eckhardt with no ambiguity.

Conrad Roth — Conrad Roth does not appear in Tomb Raider III; his first appearance is in Tomb Raider: The Last Revelation.

Conrad Roth — Roth does not survive The Last Revelation; he is killed by a trap in the Temple of Horus.

Mortimer Croft — The entry title 'Mortimer Croft' is not a canonical name; the correct name is Richard Croft.

Mortimer Croft — The entry claims Richard Croft's disappearance is tied to a shadowy organization, but in the 2013 reboot his fate is not explored and he is already dead before the game begins.

House of Croft — Amelia Croft disappeared in a plane crash over the Sea of Japan and was later revealed alive on Avalon: In the reboot canon, Amelia died in a plane crash in the Himalayas, not the Sea of Japan, and was not revealed alive on Avalon.

House of Croft — Richard Croft disappeared in a plane crash in Nepal: In the reboot canon, Richard died in a separate plane crash in the Himalayas, not the same event as Amelia's.

Survivor Trilogy — The third game, Shadow of the Tomb Raider, is primarily set in Peru, not Mexico.

Survivor Trilogy — Trinity is present and active in the first game as well, not just the second and third entries.

Tomb Raider II — The game did not feature snowboarding; only skiing is present in the Tibet levels.

Tomb Raider II — The narrative does not begin in Venice; the first level is the Great Wall of China, followed by Venice.

Legend — The statement that Legend was the first Tomb Raider game developed by Crystal Dynamics is factually incorrect because Crystal Dynamics co-developed The Angel of Darkness (2003) alongside Core Design; Legend was the first game developed solely by Crystal Dynami

Legend — The entry stating the game was released on 'Sixth Generation Consoles' is incomplete and inaccurate because it was also released on seventh-generation consoles (Xbox 360) and PC, which are not sixth-generation; the platform era should note both sixth and seven

Phoenix Stone — The artifact is not called the 'Phoenix Stone' in Tomb Raider canon; it is the Amulet of Horus or Eye of Horus.

Phoenix Stone — The curse in The Last Revelation was unleashed by Imhotep, not by Pharaoh Semerkhet.

Open data

All content is fetchable as JSON at /data/content/ · llms.txt · sitemap

Corrections

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